Jump to content
PayPal donations: [email protected] ×

How to add GPU into DSDT to get rid of graphics enabler=yes


Beta1382643440

Recommended Posts

Sure it's possible, I don't have a code example for a 4850 but you can probably adapt the code from my 6870 to some extent, or at least use it as an example...

 

Device (PEG0)
           {
               Name (_ADR, 0x00030000)
               Device (GFX0)
               {
                   Name (_ADR, Zero)
                   Name (_SUN, One)
                   Name (_PRW, Package (0x02)
                   {
                       0x09, 
                       0x05
                   })
                   Method (_DSM, 4, NotSerialized)
                   {
                       Store (Package (0x0E)
                           {
                               "@0,name", 
                               Buffer (0x0A)
                               {
                                   "ATY,Gibba"
                               }, 

                               "@1,name", 
                               Buffer (0x0A)
                               {
                                   "ATY,Gibba"
                               }, 

                               "@2,name", 
                               Buffer (0x0A)
                               {
                                   "ATY,Gibba"
                               }, 

                               "@3,name", 
                               Buffer (0x0A)
                               {
                                   "ATY,Gibba"
                               }, 

                               "@4,name", 
                               Buffer (0x0A)
                               {
                                   "ATY,Gibba"
                               }, 

                               "model", 
                               Buffer (0x13)
                               {
                                   "AMD Radeon HD 6870"
                               }, 

                               "hda-gfx", 
                               Buffer (0x0A)
                               {
                                   "onboard-1"
                               }
                           }, Local0)
                       DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                       Return (Local0)
                   }
               }

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...